Ashes of Creation Alpha Two Night & Day and Other Heavenly Things

Ashes of Creation Alpha Two Night & Day and Other Heavenly Things

We are extremely excited to give you an update on the Ashes of Creation Cleric Archetype, Night and Day cycle, and constellations! This 4K video is just a taste of what’s to come!

💬 If you have any feedback on what was shown, please share it with us over on our Forums!
🛡 Cleric & Weapon Updates: https://forums.ashesofcreation.com/discussion/54662/feedback-request-cleric-weapon-updates-shown-in-november-livestream/p1
⭐Day & Night Cycle w/ Constellations: https://forums.ashesofcreation.com/discussion/54663/feedback-request-day-night-cycle-w-constellations-shown-in-november-livestream/p1

Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the video comments!

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  • comment-avatar
    Steven Sharif 1 year

    Thank you everyone for your glorious feedback and support! Each month our progress continues, and Alpha Two grows closer and closer. We still have a little ways to go but patience ensures a quality product and experience. Leave me comments of your thoughts on everything shown, much love to you and your loved ones this holiday season, see you next month!! ❤️❄️🎁🎉

  • comment-avatar
    Aerick 1 year

    The only critique (the game looks beautiful) is that I want a game where weapons and staves don’t clip through cloaks. It’s jarring, and totally distracting vs such a beautiful game 🙂

  • comment-avatar
    Kyle Miller 1 year

    This looks amazing! It actually looks better than most MMO’s that are already out and this is only Pre ALpha yall are amazing can’t wait to test Alpha 2

  • comment-avatar
    Wyvinar 1 year

    I would like to be able to have bigger name plates and health bars as a support so that what’s happening in the party is more visible. The UI at the moment feels very minimalist as well, so I’d like to see an ashes of creation twist to make it unique and recognisable

  • comment-avatar
    Wyvinar 1 year

    Very interested as to what the constellations do, and how races affect aspects like that

  • comment-avatar
    Dreamy 1 year

    I hope it comes for PS5 😢

  • comment-avatar
    mitch geiger 1 year

    how about a release date 🙂

  • comment-avatar
    Shannon Williams 1 year

    I want to play this so bad lol

  • comment-avatar
    RobertMuldooJP 1 year

    22:59 as a healer…never walk backwards in an area that could have re-spawned mobs….lol

  • comment-avatar
    Joshua Carr 1 year

    A little late to this conversation, but after watching this video Steven is now known as Squirrel 🙂

  • comment-avatar
    elymX 1 year

    we need a controller support for this seriously people with carpal issues would also love to play this game

  • comment-avatar
    Miles Napue 1 year

    @33:20 Watch the ranger jump 30 yards and place down three roots, great movement opportunity with that skill, wow. Hoping these work similar to roots in DAoC.

  • comment-avatar
    Filip Radulovic 1 year

    Introduce soulshots and spiritshots from Lineage 2, implement that lightly and that will make game looks 2 times better.
    Steven will know what I’m talking about very well.

  • comment-avatar
    Visur Nyxan 1 year

    Why is the female walk animation such dogshit?

  • comment-avatar
    Adel Negri 1 year

    I am really looking forward to play AoC but hearing stuff like “rotation”, “DPS moving from his spot” and “cast cancelled by moving” makes me really doubt this game. It’s 2022 and we still have these so old fashioned and clunky concepts. I would seek more a fluid combat experience where I don’t have to stand still to cast my spells and where a fixed boring rotation does not exists for any class but instead ALL skill could be useful depending on the situation. I am probably asking for too much I know.

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